Sunday, April 18, 2010

As Days Draw Near - The Time Is Coming

After the fall of Halo 2's Heroic Xbox Live had been disabled, most of us looked towards Bungie for comfort. Halo Reach looks very satisfiable and could possibly make us forget about Halo 2's shut down. Just how so?

Bungie has told us many things about the Reach Beta and and with plenty of details. From vehicles, weapons, maps and more, we know just about everything about the Beta. This video below pretty much sums up a great review about everything that will be in the Beta. Be sure to listen to the Map Pack part. Did you see those maps? What was your first impression?



With that being said, Halo Reach Beta will have some problems, and things to work on. Indeed, that is why it's the Beta. It's still a work in progress. Read more below for some things I have realized before the review.

1) Jetpacks - A Harmful Feature?

Most of us started to piss our pants when we saw this feature in the Trailer. It was awesome, am I right? Of course! Halo Reach really is awesome, but what are some of the things that will make us choose to not use the Jetpacks? Jetpacks, as said in the review, will make you an easier target, and will allow you to stick out like a Yellow on Black. You'll become an easier target! Not too forget tat the higher you go, the more harm will be done when you fall. The loss of stamina is a better feature than Halo 3's. In Halo 3, notice how high you can go without losing any stamina/health. It's disappointing. They definitely have fixed this for good.

2) Maps - Lazy, Lazy Bungie!

Some maps will apparently be use in the Multiplayer side, but will just have slight edits to make it available for Multiplayer. For example, they will make it much smaller to fit a size that is needed for a playlist. This is better, than letting noobs free-roam! Why are we the ones stuck with stupid Campaign maps? Can't you make something from scratch Bungie!

This is our opinion. What's your's?

EMAIL: Overlords.MLG@gmail.com

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